I made an industrial building for a potential strategy game in the Unreal Engine 5. Strategy games usually have an overhead camera view, so I made the building with that idea in mind.
The building is based on an industrial building in Ougrée, Belgium. It is made with 3DsMax and textured with tileable textures that I made with Substance Designer. I then added animations and (Niagara) particle effects in the Unreal Engine 5.